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From Rare Gaming Dump
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Hollywood is a direct evolution of Flipper, the GPU used in the Wii's predecessor, the GameCube; in fact, the two GPUs are fundamentally identical. They are very similarly capable, with the Wii's GPU being clocked 50% faster (243MHz, as opposed to Flipper at 162MHz) with the same memory pool (3MB). Hollywood provides no improvements in programmability compared to Flipper, however the benefit of this similarity between the two chips is that Hollywood is completely backwards compatible with Flipper.
 
Hollywood is a direct evolution of Flipper, the GPU used in the Wii's predecessor, the GameCube; in fact, the two GPUs are fundamentally identical. They are very similarly capable, with the Wii's GPU being clocked 50% faster (243MHz, as opposed to Flipper at 162MHz) with the same memory pool (3MB). Hollywood provides no improvements in programmability compared to Flipper, however the benefit of this similarity between the two chips is that Hollywood is completely backwards compatible with Flipper.
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Hollywood comes with the addition of an ARM chip, nicknamed "Starlet", which is clocked at the same speed as the graphics chip (243MHz). Starlet handles I/O, wireless (via SDIO) and security functionality among other things, and is responsible for the running of the Wii's IOS (internal operating system). Effectively, Starlet is the only meaningful difference between Hollywood and Flipper.
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Hollywood comes with the addition of an [[IOP|ARM chip]], nicknamed "Starlet", which is clocked at the same speed as the graphics chip (243MHz). Starlet handles I/O, wireless (via SDIO) and security functionality among other things, and is responsible for the running of the Wii's IOS (internal operating system). Effectively, Starlet is the only meaningful difference between Hollywood and Flipper.
    
== Hardware Capabilities ==
 
== Hardware Capabilities ==