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- ...h African markets, as well as developer support for third-party developers based in those regions.529 bytes (73 words) - 01:03, 12 February 2020
- '''KPAD''' is the [[Revolution SDK]]'s high-level [[Wii Remote]] library based on [[WPAD]].163 bytes (24 words) - 19:11, 10 February 2021
- '''Nintendo of Canada''' is Nintendo's Canadian branch based in Vancouver, BC with a distribution centre in Toronto, ON. It handles prod272 bytes (35 words) - 01:01, 12 February 2020
- ['Module:String'] = 'Lua String-based templates', ['Module:Math'] = 'Templates based on the Math Lua module',3 KB (429 words) - 18:51, 12 February 2020
- ...i's main CPU. It is a 32-bit PowerPC CPU based on the PowerPC 750CL. It is based on the GameCube [[Gekko]] CPU design, being almost identical other than an1 KB (181 words) - 16:00, 6 May 2020
- ...Versa on December 22, 2005<ref>source pls?</ref>, and was the primary ARM-based development platform used by BroadOn for IOS until March of 2006 when the [435 bytes (67 words) - 16:46, 17 February 2021
- '''Nintendo of America''' (NoA) is [[Nintendo]]'s American branch, based in Redmond, WA, USA. Nintendo of America provides services for the creation ...lso collaborates with [[Nintendo Company Limited]], Nintendo's main branch based in Japan, to provide input on how Nintendo products are received by America2 KB (364 words) - 01:03, 12 February 2020
- ...ceding the creation of the [[Nintendo Developer Portal]]. It offered Unity-based Wii U development SDKs and resources to aspiring indie developers, includin477 bytes (71 words) - 16:13, 17 February 2020
- ...duct Codes|product code]] RVA) is the unofficial name for the arcade board based on Wii hardware used for the Capcom game ''Tatsunoko vs. Capcom: Cross Gene664 bytes (98 words) - 17:42, 5 March 2021
- '''eSOL''' is a company based in Japan that Nintendo used for some Wii libraries. They used:580 bytes (88 words) - 06:45, 3 March 2021
- The Wii's system infrastructure was heavily based on that of the NetCard.649 bytes (100 words) - 07:06, 3 March 2021
- ...running and necessitating an update to all IOS versions and other software based on the IOS codebase for them to run on Bollywood. All Bollywood units also721 bytes (116 words) - 00:04, 3 May 2020
- These are companies that are most related to Nintendo based on public relations made between them, given a category.857 bytes (130 words) - 18:36, 3 March 2021
- The Wii Starlight unit is based on an [[RVT-R Reader]], with the disc drive replaced with a drive emulator The system boots initially using a modified version of the [[NDEV Menu]] based on version 1.10 (which is also found on the [[RVT-R Reader]] PP4 unit).2 KB (380 words) - 00:30, 27 March 2022
- ...cts was assisting in the development of the [[iQue Player]], a Nintendo 64-based console intended for the Chinese market. The iQue Player featured rewritabl ...e by RouteFree/BroadOn in the early 2000s point to them working on a Linux-based environment for PowerPC devices featuring multimedia and peer-to-peer netwo4 KB (672 words) - 08:51, 3 March 2024
- ...Bird Wireless Controller''' is a radio frequency-based wireless controller based on the same design as the standard controller. It communicates with the Gam2 KB (380 words) - 09:01, 2 March 2021
- - based leaker anon, 2020</blockquote>The password was later cracked, and found to1 KB (203 words) - 21:24, 14 March 2021
- ...OS4 and was built around the same time as the [[Startup Disc Menu]]. It is based on the GameCube [[TDEV]] IPL. It is simplistic and serves only as a game la1 KB (207 words) - 19:22, 12 October 2022
- 2 KB (313 words) - 05:37, 10 July 2021
- ...do iRD]] and [[NCL]]. It is the second iteration of Nintendo's PowerPC 750-based hardware platform that was used between 1997 and 2012, and the hardware arc *IBM "[[Broadway]]" CPU (PowerPC 750-based) running at 729Mhz (in Wii mode) or 486Mhz (in GameCube compatibility mode)4 KB (575 words) - 21:49, 8 February 2024