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  • The '''CTR Aging Test Program''' (nicknamed CTRAging or 3DS Factory Test) is a tool used to check the hardware function used on the 3DS.
    541 bytes (98 words) - 22:15, 21 May 2022
  • ...ts based on instructions in the file. However, it is not the main RVLAging test program, as this is 123J/0000dead. ...t actual information from the test programs. all.ini contains listings for test programs only for Wii prototype models and even some GameCube models, so it
    1 KB (245 words) - 18:13, 3 March 2021
  • Test
    156 bytes (25 words) - 22:15, 3 June 2022
  • ...ad used for validation testing. Contains a menu allowing access to various test sequences. Mainboard is X11, suggesting this is probably a very late or the
    523 bytes (80 words) - 22:01, 8 February 2024
  • ...Core 3) program which emulates some of IOS' functionality. It was used to test IOS code before the [[Hollywood]] was available, along with the [[Versa]] b
    810 bytes (117 words) - 01:23, 1 April 2024
  • ...orted a keyboard in order to pass Lotcheck. (Nintendo also recommended you test the keyboard with the [[Logitech Classic Keyboard 200]].)
    1 KB (172 words) - 07:08, 3 March 2021
  • The March 2006 DIAG notably contains a test for the prototype [[Wii Remote]] (Dev Tool Version 3).
    1,014 bytes (163 words) - 07:22, 6 April 2021
  • ...ease. This prototype contained a debug menu, unused sprites, unused music, test maps, and placeholder text.<ref>https://twitter.com/Lewchube/status/1342293
    1 KB (186 words) - 17:45, 15 March 2021
  • ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0\old</code> ***<code>emeralds.7z\tako_main_052306\052306\test\sys\arm\boot0</code>
    14 KB (2,139 words) - 02:57, 13 April 2022
  • ...discs rather than NROM discs. NR discs can be written to by developers to test games in an environment identical to that of a standard console. ======Nintendo Test Discs======
    12 KB (1,921 words) - 21:49, 8 February 2024
  • PP3: Factory test listing
    2 KB (249 words) - 20:54, 21 May 2022
  • ...ed and wireless mode for the BT and GamePad connections. This unit is the 'test kit' Wii U development unit (the equivalent to the Wii's [[RVT-R Reader]] o
    2 KB (302 words) - 20:02, 28 January 2020
  • There is a Macrovision test present in [[RVL_DIAG]], which is likely related to the implementation of M
    3 KB (456 words) - 22:28, 11 May 2020
  • ...nd knows the most about it. Maybe a dump is possible with Normmatt's "NAND Test App"(?) method, which allows him to basically 'inject' a homebrew applicati
    3 KB (477 words) - 02:01, 26 April 2023
  • '''[[CAT-R]]''' - Wii U main test unit '''[[NR Reader]]''' - GameCube main test unit
    12 KB (2,038 words) - 08:49, 11 July 2022
  • ...kipedia.org/wiki/Microsoft_Excel Microsoft Excel]. At the end of a task or test, student results are shown and saved with detailed graphs<ref name="functio File:NintendoDSi-Classroom_Figure2.jpg|Test results.
    14 KB (1,864 words) - 02:08, 24 September 2023
  • ...nimon]] with JTAG and debug boot using the [[Barnacle]]. Includes a simple test ELF tested on NDEV2 (which was still in early development at the time).<br ...n v6689 of this IOS, the first version of it which was present in the beta test for Dragon Quest X. v7201 was the first final version available on the fina
    27 KB (4,508 words) - 06:41, 13 July 2022
  • *SuperFX test programs from 1991 <code>NEWS_05\home\kimura\polygon.lzh\polygon\sample0\CH
    6 KB (804 words) - 11:01, 27 November 2021
  • ...ng RVL_UJI_DIAG). The RVL_DIAG disc contains multiple DOL files containing test programs (some similar or identical to those found on the [[GameCube Servic |Stress Test including everything.
    50 KB (8,441 words) - 18:19, 3 March 2021
  • ...ID 121J) is inserted, along with another SD card ("#1.5"). This disc runs test programs on the system to validate the operation of the hardware, writing l
    6 KB (1,087 words) - 03:02, 17 December 2023

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